Persona 5 Royal
Royal Flush
Play it Again...For the 1st Time.
Developer: P-Studio
Publisher: Atlus
Platforms: PS4/5 Nintendo Switch, Xbox One, Xbox Series, PC
What started as one of many, many spin-offs of the Shin Megami Tensei series, Shin Megami Tensei Persona can be considered a cult franchise from its inception. Offering a different take on the jRPG during the mid 90s (Localization be damned), continuing to experiment during the prime era of the late 90s, mid 00s. Personas 3 & 4 are the textbook definitions of a cult classic that for many gamers, may not be the first names when talking about all time favorite jRPG franchises, still had its own community that kept itself afloat. Thanks to peak-era Web 1.0 and early to mid Web 2.0, the community stayed connected and involved. In North America, it helped that Atlus always seemed to have something say/show at Anime Expo, the largest convention for Japanese pop culture since ‘08.
Cut to Persona 5, who’s lead up with various teasers, trailers, and hype from ‘13-’15 had buzz around them. When it released in ‘16 in Japan as part of Persona’s 20th anniversary, and ‘17 in North America, the series hit the gamer zeitgeist with its polished presentation, refined gameplay, and stylish soundtrack. What do you do for an encore? Release the definitive version of course! Though by this time, with more accessible broadband internet access and rising digital sales, many companies have offered complete editions, Game-of-the-year packages at a reduced price for those who bought the base version. Though P-Studio made so many changes, aside from adding a new character and adding extra content beyond the base game, a simple download wouldn’t do, according to them. Gamers would have to buy the full game again. When it finally released in ‘20 at the start of the global COVID-19 pandemic, it had an audience starved for content, and Persona 5 Royal had in spades…and diamonds, clubs, and clovers. If you really want to know what all differences are between Persona 5 vanilla and Royal, I urge you to search on your own, as its too many to count here. While Atlus was no stranger to releasing definitive editions with its predecessors Persona 3 and 4 (FES and Portable, Golden respectively), Royal hit different in a way that had the gaming community stand up and take notice. The closest comparison I can think of is the cRPG series, The Elder Scrolls, which followed a similar trajectory of cult hit, to hitting mainstream success with its 5th entry, Skyrim. So what makes this title the one that is now a pillar of Atlus/Sega franchises? Let’s find out.
Sound: A Feast for The Ears.
The Persona series always had a soundtrack that was always rooted in its present time, while always looking a bit ahead of what’s next. 5 Royal isn’t that different, though one thing it does that gives its own distinct identity is its mostly live instrumentation. While there are some pure electronic music tracks, 5 Royal feels more at home its fusion of funk, acid jazz, city pop. The lead vocalist Lyn never did music for video games before, though this helped carve 5 Royal’s spot amongst its peers. From the initial track from 5 “Wake up, get up, get out there” Royal’s “Colors flying high”, Lyn introduces the game’s style and flair. Lotus Juice from Persona 3 fame, helped produce the score, continuing a tradition of catchy earworms like the battle themes “The takeover” and “Last surprise”. Shoji Meguro and Toshiki Konishi led this funky, jazzy at times poppy which continues the tradition of not sounding like typical VGM.
The non-vocal tracks fit the game’s moods as needed from serious business, to goofy moments. The English voice acting, safe to say, made careers for many of the performers, or took them to another level. Even for Xander Mobus, the voice of the mainly silent protagonist (Usually called Ren Amamiya/Joker) got a career bump. The original Japanese audio is there as well so if you want to enjoy it like you’re watching subtitled anime, the options are open. I encourage you to listen to both, as you’ll hear the common direction of the voice overs, then hear where they differ. Matt Mercer’s Yusuke Kitagawa nails the eccentric starving artist type, while Tomokazu Sugita has an air to him that he’s lived a life where he’s had to toughen up, put some serious bass in his voice. The sound effects are also exquisitely placed, the Personas sound as many would expect.
Graphics: Anime You Can Control.
Persona 5 vanilla was developed with the Playstation 3 in mind, and when it finally released, the Playstation 4 had firm foothold. Shigenori Soejima and Masayoshi Suto led the art direction, continuing the excellence of just oozing personality from the jump. Though it didn’t really need to be a technical marvel that pushed the PS3 to its limits. Its slick, bold, vibrant style with red and black as the central colors do all the heavy lifting. It wears its anime/manga influences on its sleeve, from the character cut-ins to its character genuinely emoting each scene. Whereas Personas 3 & 4 had a sort of stylized chibi look during in-game scenes, 5 had our human characters with human proportions. Our band of Phantom Thieves, antagonists, social link, supporting characters have their own distinct look that is recognizable by their silhouette alone. The metaverse palaces make creative use of the color palette to give first a grounded look, like the first palace which is a castle. Then it will various purples to show that something is off here. The Phantom Thieves’ Personas based on fictional and historical rebel figures in history lean into their exaggerated looks with appropriate colors. Arsene, the protagonist’s main Persona envelops its red and black alongside its wings, top hat and suit for a classy, but edgy look. Cendrillion, Kasumi Yoshizawa’s/Violet’s Persona’s blues and yellows give the glassy, crystal and sharp appearance befitting an extreme version of Cinderella.
The rogues gallery of villains in their demonic forms offer a modern take of the embodiment of the seven deadly sins (Wrath being an exception as you’ll see for yourself) that take their original meaning, such as Junya Kaneshiro, who is supposed to be Beelzebub, commonly associated with flies and gives him a Yakuza-style suit. This is also the 1st time that all the Personas from various myths, legends and folklore from around the world were in HD and the transition is flawless. From the simple, yet iconic designs of the Frost family (Jack, Black and King Frost.) to more intricate ones like Sandolphon, Genbu, they all have a full bodied look that the HD consoles/PC can provide.
The PC, PS5 and Xbox Series X are capable of 4k, going to 60 fps (PC can go to 120 fps depending on your setup), higher refresh rates which give it an extra pop, though the base PS4 version more than does the job. The Switch version did have to make a few sacrifices here and there, though the fact you can take this epic on the go makes up for it.
Control/Gameplay: Simply Polished.
In a series first, this doesn’t take place in a fictional Japanese town, big or otherwise. Taking place in Tokyo in the ‘10s, you the Protagonist are sent there for rehabilitation after being convicted for a crime he didn’t commit. Taken in by a family friend, Sojiro Sakura, you begin big city life at Shujin Academy (which if you look closely, fits the theme of law/rebellion with the emblem looking like a police badge, and Shujin can also be read as ‘prison’ in Japanese) though it seems not all is well in civilized society. At first we see Kamoshida, a gym teacher/coach who abuses the male students and takes liberties with the females, there’s no hard evidence and no one seems to want to come forward. You meet Ryuji Sakamoto and later Ann Takamaki, but not without getting dragged into the Metaverse, a place beyond reality accessible via a strange phone app that installed itself. There you’ll meet Morgana, a cat-like figure who swears they are not a cat who teach you the ins and outs of to navigate the Metaverse, and how our antagonists built these palaces there. Here, you can infiltrate these palaces to hopefully give our villains a ‘change of heart’ by stealing their treasure, something that means the world to them. Along the way, our crew will have to awaken the power of Persona, that is, a manifestation of their true self with special powers as well as a matching costume.
You’ll control the Protagonist in real time when out in the real world, in the palaces. When its time for battles, you’ll switch to turn-based, using melee weapons, firearms, or your Persona’s abilities.
I’ll add if you have a save file from Persona 5 vanilla, and start a new game, it will detect it and will give all the Persona 5 vanilla DLC for free. That means all costumes, some extra yen to start your epic, music you can swap the battle theme for, and strong Personas. Though as of this writing, all the Persona 5 Royal DLC is also free which includes more costumes, music, and souped up Persona to terrorize the bosses with.
Specifically for our Protagonist, they’ll be taken at times to the Velvet Room, which series regulars will know its another place beyond space and time to meet Igor, your guide for your journey, and their assistant, who is your attendant to help keep track of and fuse Personas, which I’ll talk about in a sec. In past titles, the Velvet Room would be a blue room with a pianist and singer, later add an artist, be a fancy elevator, and a fancier limo. Here, the Velvet room is a euphemism for a prison, with prison garb to match, as he’ll have to rehabilitate himself and society from a tragic end. Igor will guide, but n ot spell our what needs to happen, and each title from 3 onward, would get a different attendant to handle, archive, and fuse the Personas you capture. The Protagonist has the power to use multiple Personas, whereas the rest of Phantom Thieves have just one, and there quite a few to collect. Here, your attendants are your ‘wardens’ Justine and Caroline, two kids with eye patches who don’t cut the Protagonist much slack.
You’ll meet other members who will join your cause, awaken their powers, confront their own insecurities to take down corrupt adults who take advantage of a society that either doesn’t care or looks the other way. Each villain section can be treated like an arc from an Anime how its setup, follows through, and then leads to the next arc, with some interesting sections in between.
New to Royal is new character Kasumi Yoshizawa, who weaves in and out of the revised plot. A rhythmic gymnast who’s at Shujin by scholarship, we’ll see her from time and time, though she won’t join your group fully. She will awaken to her Persona, and there will be a section or two where you and her go into mysterious areas. Also new is Dr. Maruki, the new school councilor who’s a new social link who always seems to have a good stash of snacks on hand. Also new is the additional term, which the game calls the 3rd semester which is technically an oxymoron, as semester implies 2 halves. Still, there’s a 3rd term that goes just past the main game if you do a few social links right which will have Kasumi’s full involvement. That’s all I’ll say for now in terms of story, just that to maximize the new character’s social links as soon as possible.
For series vets, the gameplay loop is refined damn near close to perfection. Though for our new comers, don’t let the name fool you. Despite it being the 5th entry, this is the perfect place to start. While there are many familiar trappings of jRPGs such as turn based battles, character roles such as front line attackers, support, healers etc, Persona has a different structure that sets itself apart from other big name franchises. From the obvious that it takes place in a modern setting with fantasy elements vs high fantasy, magic-tek, to how time works. You’ll start in the normal world, usually at school, explore the area. From there you can pick activities that will up your social stats. You’ll need social stats such as knowledge, proficiency, charm, guts, etc as there are some activities, people that need a certain level of said social stat. You can explore the many prefectures to do activities such as taking part time jobs for money, eat out, work out, catch fish to name a few. You can talk to people to up your social link with them, which is based on one of the major tarot aracana.
See, The tarot, is one of the major themes in Persona, with yourself as the Fool Arcana, and your party members, and non party have their own. By talking to them, helping them out, you get to know them better, raising your social link, and also unlocking certain perks that will aid you in battle. In turn, the Personas you find in the Metaverse are also classified into major Arcana, and while you can capture them via negotiation (Persona 5 calls it a Hold Up) and level them up one by one. The Personas are based on various myths, legends, folklore from around the world and new to Persona 5, more recent characters. From the poster child Jack Frost, to Japanese, Egyptian, Greek, Chinese, etc, the game will also give a brief description if you’re so inclined to learn more about them. Its better to fuse the many Personas you’ll gain and if your social link with a particular person of a particular Persona, you’ll get bonus experience when the fusion is completed, skipping many levels, and if its high enough, max the Persona out already. That’s the basics, though you attendants, Justine and Caroline (who they themselves are also a social link) will go over the intricacies far more in depth.
During all this, these activities take a certain amount of time in the day, so you’ll need to plan your day accordingly; next thing you know, its night time and you’ll have Morgana who will ever so gently remind you to go to sleep. When it comes time to explore the Palaces in the Metaverse, you’ll see your enemies in a form of a blob which if you sneak up on them, can get the first turn. Now the common thing in the Shin Megami Tensei series is that its about attacking your enemies weakness, while they’ll exploit yours in turn. If this sounds similar to Pokemon, you’d be correct, though this series beat Pokemon by four years with its first game using this mechanic. Over time, this has been expanded upon, such as if you hit the enemy weakness, you get an extra turn, can have another take their shot via baton pass. Once they’ve been all it, you can do an all-out-attack which will do massive damage. Though if enemies catch you off guard, it can raise alarm levels, they’ll be actively looking for your crew. Its broken up into phases such as doing recon to find the route to the bosses treasure, then calling out the boss in real life, then going back and taking on the boss, hopefully changing their heart in the process. During this journey, you’ll meet your party members, named the Phantom Thieves of Hearts, as their struggles tie into the story. Specific to Persona 5, it can be seen as a seasonal anime, divvied up into arcs that have their own specific plot, while tying to an overall narrative.
Fun Factor: The Most Bang for Your Buck.
Depending if you’re a completion, this can be an 80-200 hour journey. There is plenty to do in between the major quests such as taking out minor bosses in Mementos, the general area outside of reality where small time ne’er do-wells dwell in a collective unconscious that is projected like an underground subway. The names of each sector is cleverly named, and I urge you to look them up, the developers did their homework. Once the game is over, you can do a New Game Plus, which will carry over your Personas, maxed out social links so if you weren’t able to get them all in one go, that’s less than you have to worry about. With its slick, polished look, equally polished gameplay and story that doesn’t let go, there’s a reason this is the game that picked the series out of cult-hit status. It is frequently on sale for less than 20 on your preferred platform (And its on Game Pass if you’re on Xbox), you’re getting a title that is a perfect blend of style and substance. Once you enjoyed this one, you can go back its earlier entries such as Persona 3 Reload, and the upcoming Persona 4 Revival as a point of reference, see what’s the same, how they are thematically different. While the developers have said they are looking to bring back Personas 1 & 2, you’ll have plenty to play with in the meantime.
